Meta Careers Opportunities for Graduate Entry Level role | 0 - 7 yrs

Job Openings at Meta for Meta Careers Remote Locations

Meta Platforms, Inc., doing business as Meta and formerly named Facebook, Inc., and TheFacebook, Inc., is an American multinational technology conglomerate based in Menlo Park, California. The company owns Facebook, Instagram, and WhatsApp, among other products and services.

Graphics Research Engineer – Optics & Displays

Job Description:

Accelerate development of one or more graphics-related research projects.
Conceive and develop novel rendering solutions from idea to prototypes.
Implement proof-of-concept technical prototypes and systems that re-define the state-of-the-art visual experiences in virtual and augmented reality.
Develop highly optimized real-time solutions with GPU rendering, ray tracing, and compute.
Learn constantly, educate others, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving.
Collaborate with cross-disciplinary research and engineering teams.

Qualifications
BS degree or higher in Computer Science or related field.
Knowledge of linear algebra, real-time rendering, image processing techniques, and game engine architectures.
3+ years of experience in C/C++ or python programming.

Preferred Qualifications
Graphics experience with good understanding of key rendering concepts, such as lighting and shading, PBR materials, ray tracing, differentiable rendering, or related work.
Deep understanding and hands-on experiences in one or more of the following: GPU design/optimization, real-time ray tracing or rasterization solutions, physics-based real-time or offline rendering, physically based materials and lighting, differentiable/inverse rendering.
Experience with various types of 3D geometry like polygons, curves, subdivision surfaces, displacement mapping, and signed distance fields.
Experience with incubating new technologies and guiding them through tech transfer.

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