Boeing ecommerce team is currently looking for Associate Software Engineer – Media to join their team in Bangalore, India. This position will focus on supporting the Boeing Global Services (BGS) IT organization. The selected individual will work in the Boeing India Engineering and Technology Center (BIETC) in Bangalore, India. As an Associate Software Engineer, the selected individual will work with the Boeing India teams and its partners and stakeholders to develop, maintain and improve the ecommerce applications.
Boeing is Currently Looking for Entry Level Associate Software Engineer for Ecommerce Team in Bangalore, India
Associate Software Engineer – Media
Job Description:
The Multimedia Developer will be an important part of the Software development group.
The developer will create multimedia product designs using specialist software.
Meet and liaise with stakeholders to discuss requirements or project progress.
Write code to program functions, graphics, sounds and digital animation.
Test applications and fix any problems that arise.
Produce, demonstrate and receive feedback about products.
Keep up to date with technological and software developments.
Develop skills and expertise in appropriate software and programming languages.
Produce products that are user-friendly, effective and appealing.
Work as part of a multi-disciplinary team.
Provide engaging, informative, well-organized evidential feedback where required.
Manipulate photo images or 3D renderings to meet design requirements.
Refine or polish photo images or 3D renderings to Production level quality.
Always be a champion for our users!
Qualifications:
Bachelor’s degree in Science, Technology, Mathematics, or Engineering is required.
Minimum of 1-year experience in software development.
Previous experience of working in Aviation/Aerospace industry, or experience with CAD will be a plus.
Troubleshooting, problem solving, written and oral communication skills are required.
Ability to work independently and demonstrate sound judgment within established policies and guidelines is required.
Ability to make code changes in the product.
Well versed with game engine workflows.
Well versed with standard and panoramic image processing workflow.
Education & Experience:
Education/experience typically acquired through advanced education (e.g. Bachelor) and typically 1 to 5 years related work experience (e.g. Technical Artist, 3D Generalist) or an equivalent combination of education and experience
This position offers relocation based on candidate eligibility.